Guides
Five short walkthroughs, one for each job somebody actually has. Nothing here needs a manual, a login from us, or anybody at a computer on the day.
- Tournament manual The whole job, in order: committee, money, insurance, the ground, the day itself. The one to read before opening a screen.
- Start a tournament From nothing to a page anybody can read, in about ten minutes.
- Run your tournament Entries, waitlists, what it costs, who has paid and where the money goes.
- Enter a tournament For a squad manager: get your club in, pick your side, tell your players.
- Run your weekly night Whoever turns up, drawn into even sides, told where to stand.
- An organiser on match day The morning of, the day itself, and what to do when something changes.
- A referee on match day One screen, one thumb, no signal needed.
- Manage a panel of referees Who is on the panel, who has which game, and who can see the whole card.
What it all runs on
One website. Organisers and squad managers use ordinary pages on a phone; players get a link and never sign up for anything; the referee gets a screen that keeps working when the signal does not. There is nothing to install and nothing to export at the end of the day.